When you select this option, Unity sets the DEVELOPMENT_BUILD scripting define. Use this setting when you want to test your application. ![]() For example, it can report the percentage of time spent rendering, animating, or in your game logic. It shows how much time is spent in the various areas of your game. Indicates whether to include scripting debug symbols and the Profiler A window that helps you to optimize your game. This option reduces the Xcode project size and makes iteration times faster. References Unity libraries instead of copying them into the Xcode project. Selects whether Xcode runs your Project as a Release or Debug build.īuilds a testing version of your app that contains additional code that helps with debugging. This option is visible only when you run Unity on macOS. If Unity can’t find an Xcode installation on your computer, select the Browse button that you can select to locate the Xcode installation directory on your computer, if it exists. If you have a specific Xcode version installed on your machine that doesn’t appear in this list, select Other to find the version in the Applications window that appears. You can choose the Latest version or select a specific version from the drop-down list. Selects the Xcode version to open your project with. You can configure these settings for your build: Property The iOS Build Settings now have an effect on the build.
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